CS50
Уровень B2· 1541 слово
Hello world, this is CS50 2D and this is Lecture 4. Today we'll be looking at Super Mario Brothers, which is a very famous, possibly the most famous, uh, it's arguable, uh, sort of franchise of games that we'll be looking at through this term, and I'm even joined on stage by a very fitting Mario plushie,
which is very cool. And it fits sort of harmoniously with the slide here as well as you can see also by the slide, we won't be necessarily using the exact Mario assets today.
We'll be looking at a really cool sort of Creative Commons version of the same platformer tile set, but we'll be exploring all the ideas that ultimately make up Mario.
So this is the OG Mario and also you know CS 50 traditionally has had a history of using Mario in its own materials, and I think it's a great illustration for a number of reasons.
But it's, you know, in a lot of ways a great transition to this idea of a virtual world in our game as opposed to the sort of, you know, so far we've looked at things kind of abstractly.
We have Pong, which is, you know, these rectangles moving through space, Flappy birds, we looked at illusions, but there is no really a world representation per se.
And even last week when we looked at Mach 3 and then Breakout, these are relatively abstract, not, not so much worlds, but today we'll be actually looking at how to model something similar to this with a few differences.
But you know, we see we have enemies here moving around. We have a ground point at some part. We have Mario jumping which we have looked at jumping through Flappy Birds, so that part will be somewhat of a.
Reminder from Flappy Bird, but you know we have blocks, pipes, and we have a background, all these things.
We feel like we're in a space which is super cool. So this is the original Mario for NES. Then Mario 3 came out for the NES, which also was very sensational when it came out, an amazing game.
I grew up playing more so Super Mario World for the Super Nintendo, which also has a tremendously positive reputation.
And then nowadays, you know, Mario's doing all kinds of other stuff in 3D and here he is with the dinosaur for Odyssey.